A hurricane has a 6% chance to strike everyday. A stronger version of the Mighty Wind appears, called Intense Wind, which moves the character 3-16 blocks to the wind direction, while the wind speed is now always set from a random number from 75 to 200. Oceans and lakes gradually fill up 4 more blocks. Once a hurricane strikes, a message "Hurricane (randomized guide or nurse name) has struck (world name)!". Thunder effect is more frequent and it rains harder than even Heavy Rain. However, the rain is almost completely sideways. It can also pick up blocks with equal to or less than 50-200% hitpoints, depending on wind speed. Hurricanes last a whole day & night. The picked up blocks will deal 30 damage. If the blocks form a house, however, it is immune to being picked up, and if anything is inside, it won't be affected by Intense Wind or get picked up. It will also pick up decoratory objects and uproot trees. Uprooted trees will only take one swing from the Copper Axe to destroy, and grant twice as much wood. Mobs cannot spawn during a hurricane, but worms spawn in larger amounts than during rainstorms. Lightning strikes are now physical and do 210 damage if struck, along with On Fire! for 1 minute. It can also affect NPCs with the Intense Wind. Wearing armor with 53 defense or above cancels the debuff altogether. Torches in the open will be extinguished once a Hurricane starts. Hurricanes have a low mentality aura of 12 per min if outside. At 5:19 to 5:34 PM, the weather will clear, signaling the eye of the storm.
The same music as the Sandstorm.